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Fire a bubble which turns into a slime. Requires at least 2 Phantoms. Slimes gain more attacks if more Phantoms are consumed. Only 2 Slimes per player can be active at one time. Slimes persist for 60 seconds.
- 2 Phantoms: Normal attack and Fire attack
- 4 Phantoms: Ice attack
- 6 Phantoms: Poison attack
Slime attacks count towards the player's combo hit counter. Slimes inherit the player's Magic Attack Power. Slimes do not generate threat but can be damaged. Slimes do not obstruct the actions of others.
Its Fire attack can burn targets. Its Ice attack has a chance to freeze targets. Its Poison attack can poison targets.
Obtaining the Skill
- Character level 17
|Rank||Req. Level||SP Cost||Effect||Mana Consumed||Duration||Cast Time||Cooldown Time|
|1||17||10||257.3% + 105||2.7% of Base MP||60s||?s||40s|
|2||20||4||257.9% + 128||2.7% of Base MP||60s||?s||40s|
|3||23||4||258.8% + 153||2.7% of Base MP||60s||?s||40s|
|3||26||4||259.3% + 179||2.7% of Base MP||60s||?s||40s|