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[[File:Reward.png|200px|thumb|right|The three chest reward lottery]]
 
[[File:Reward.png|200px|thumb|right|The three chest reward lottery]]
The '''reward lottery''' (official name currently unknown) is the main system for assigning reward items in dungeons. Its purpose is to offer something valuable at the end of a dungeon and encourage players to complete a run even if the boss loot and chests happen to be worthless.
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The '''reward lottery''' (official name currently unknown) is the main system for assigning reward items in dungeons. Its purpose is to offer a guaranteed reward at the end of a dungeon as an incentive to complete a run even if the boss loot and chests happen to be worthless.
   
After the player's score is determined, he or she is presented with a number of blacked out random chests and has to select one within a time limit. When a selection is made all the chests are revealed and then opened to show their contents, after which the contents of the selected chest goes into the player's inventory.
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After the player's score is determined, he or she is presented with a number of blacked out random chests and must select one within a time limit. When one is clicked all the chests are revealed and then opened to show their contents, after which only the contents of the ''selected'' chest goes into the player's inventory. Every player in the party is given a separate lottery selection and cannot click on other players' unrevealed chests.
   
 
If the player's inventory is full the item will be lost if it cannot stack but if it is stackable it will be added to an existing incomplete stack in the inventory. The game alerts the player about this requirement several seconds before starting the lottery.
 
If the player's inventory is full the item will be lost if it cannot stack but if it is stackable it will be added to an existing incomplete stack in the inventory. The game alerts the player about this requirement several seconds before starting the lottery.
   
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There are three types of chests that may be revealed:
The player's '''rank''' determines the types of chests available, which in turn determines their contents. An ''''S'''' rank assures that only gold (rare items and class [[Lustres]]) and silver (onyx [[Lustres]], some Magic rarity equipment on lower difficulties) chests appear. On ''''A'''' rank or below, bronze chests are added which contain trash items. Only one gold chest can appear and at lower ranks there will often only be silver and bronze chests.
 
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* '''Gold''' chests contain [[Lustres#Class Specific Lustres|class specific Lustres]] or various rare items including plates and equipment.
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* '''Silver''' chests usually contain Onyx Lustres. In lower level dungeons Magic rarity equipment may appear.
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* '''Bronze''' chests contain low-value 'gemstones' that can only be sold to NPCs.
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The player's '''rank''' determines the types of chests available, which in turn determines their contents. An ''''S'''' rank or above ensures that only Gold and Silver chests appear while Bronze chests appear at ''''A'''' rank or below. Only one Gold chest can appear even on ''''SSS'''' rank and at lower ranks there will often only be Silver and Bronze chests.
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The number of chests that appear in the lottery is determined by a number of factors including the [[difficulty]] of the dungeon, the score and the level of the player relative to the dungeon. However, after a certain level most dungeons will yield four chests when completed on Master or Abyss difficulty regardless of the player's performance.
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In [[Nests]], the lottery will always contain '''one Gold chest and three Silver chests'''. All Silver chests contain a small amount of [[Comet Dust]] while the Gold chest can contain a large amount of Comet Dust or various rare items including Boss set pieces. Lustres cannot be obtained.
   
In [[Nests]], the lottery will always contain one gold and three silver chests. All silver chests contain a small amount of [[Comet Dust]] while the gold chest can contain a large amount of Comet Dust instead of various rare items. Lustres cannot be obtained.
 
   
The number of chests that appear in the lottery is determined by a number of factors including the difficulty of the dungeon, the score and the level(s) of the player(s) relative to the dungeon. However, after a certain level most dungeons will yield four chests when completed on Master or Abyss difficulty regardless of the player's performance.
 
   
 
[[Category:Game System]]
 
[[Category:Game System]]

Revision as of 11:06, 4 February 2012

Reward

The three chest reward lottery

The reward lottery (official name currently unknown) is the main system for assigning reward items in dungeons. Its purpose is to offer a guaranteed reward at the end of a dungeon as an incentive to complete a run even if the boss loot and chests happen to be worthless.

After the player's score is determined, he or she is presented with a number of blacked out random chests and must select one within a time limit. When one is clicked all the chests are revealed and then opened to show their contents, after which only the contents of the selected chest goes into the player's inventory. Every player in the party is given a separate lottery selection and cannot click on other players' unrevealed chests.

If the player's inventory is full the item will be lost if it cannot stack but if it is stackable it will be added to an existing incomplete stack in the inventory. The game alerts the player about this requirement several seconds before starting the lottery.

There are three types of chests that may be revealed:

  • Gold chests contain class specific Lustres or various rare items including plates and equipment.
  • Silver chests usually contain Onyx Lustres. In lower level dungeons Magic rarity equipment may appear.
  • Bronze chests contain low-value 'gemstones' that can only be sold to NPCs.

The player's rank determines the types of chests available, which in turn determines their contents. An 'S' rank or above ensures that only Gold and Silver chests appear while Bronze chests appear at 'A' rank or below. Only one Gold chest can appear even on 'SSS' rank and at lower ranks there will often only be Silver and Bronze chests.

The number of chests that appear in the lottery is determined by a number of factors including the difficulty of the dungeon, the score and the level of the player relative to the dungeon. However, after a certain level most dungeons will yield four chests when completed on Master or Abyss difficulty regardless of the player's performance.

In Nests, the lottery will always contain one Gold chest and three Silver chests. All Silver chests contain a small amount of Comet Dust while the Gold chest can contain a large amount of Comet Dust or various rare items including Boss set pieces. Lustres cannot be obtained.